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Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where the game is now after being published.
Podcast Description
Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where the game is now after being published.
Episodes

Nov 1, 2022
GDU 049 - Creature Comforts
Nov 1, 2022
Nov 1, 2022
44 min
In episode 49 of Game Design Unboxed: Inspiration to Publication we talk with Roberta Taylor about her game Creature Comforts published by KTGB. This game was initially inspired by the changing of the seasons in Canada. The worker placement with the interesting dice mechanics came shortly after. Roberta talks about her design process, having Helaina Cappel look at her design then sign it after the Gathering of Friends. From the cute woodland creatures to the concept of cozy game design described in video games she was playing, Roberta designed a game that sold out immediately after it was delivered to backers. Both a good and bad problem to have!
Featuring:
Roberta Taylor - Guest
Danielle Reynolds - Host

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